How to install Autodesk Maya 2011 on Debian / Ubuntu

Last update: 10.08.16 – Minor typo correction

This tutorial have been made for Debian Sid but it should work on Debian-based distributions like Ubuntu.If you encounter any problems, please, contact me with a description of the problem and I will see if I can find a solution (and update this tutorial for the others who may encounter the same problem).

In this tutorial the commands that are required to be launched as root are prefixed by sudo, if you aren’t in the sudoers or don’t have a sudoers group, just launch them as root without the sudo prefix. I will use exempleuser as the user name, just substitute exempleuser with your user name.


1.Copy installation files

First, copy all the linux installation files to a temporary folder in your home (in this exemple it will be /home/exempleuser/MayaInstall ).

mkdir /home/exempleuser/MayaInstall
cp -R /InsertPathToMayaInstallationFiles/* /home/exempleuser/MayaInstall

If you have priviledges problems when you copy them (I encounter the problem in previous Maya versions when I wanted to copy the installation files from the DVD-Rom to a directory as a non-root user), Use the same command but as root :

sudo cp -R /InsertPathToMayaInstallationFiles/* /home/exempleuser/MayaInstall

Here is a list of the installation files (note that the versions may be different for you, don’t worry it will work the same way) :

  • EULA = Directory with the License in different languages
  • adlmapps-1.3.34-0.x86_64.rpm = NEEDED in order to activate Maya and the other softwares bundled with it
  • adlmflexnetclient-1.3.34-0.x86_64.rpm = NEEDED in order to activate Maya and the other softwares bundled with it
  • adlmflexnetserver-1.3.34-0.x86_64.rpm = NEEDED in order to activate Maya and the other softwares bundled with it
  • autodesk.backburner.monitor-2011-377.i386.rpm = Web-based Monitoring software for Backburner, not needed to install Backburner
  • backburner.sw.base-2011-1470.i386.rpm = The actual Backburner, install this if you want to have backburner
  • backburner_webmonitor.sw.base-2011-1470.i386.rpm = Web-based Monitoring software for Backburner, not needed to install Backburner
  • Composite2011-2011.0-2459.x86_64.rpm = Install this if you want Toxic
  • INSTALL = Backburner install shell script
  • MatchMover2011_0_64-2011.0-177.x86_64.rpm = Install this if you want Matchmover
  • Maya2011_0_64-2011.0-271.x86_64.rpm = NEEDED, It’s the actual Maya package
  • Maya2011_0-docs_en_US_64-2011-88.x86_64.rpm = Install this if you want the Maya documentation
  • MID.txt = Some informations about the Maya version
  • setup = NEEDED, Maya setup
  • setup.xml = NEEDED in order to activate Maya and the other softwares bundled with it
  • setupbar.png = NEEDED, part of the Maya setup

2.Install required packages

Next, you need to install the following packages :
sudo apt-get install alien tcsh fam libxp6 libxpm4 libxprintapputil1 libxprintutil1 cpio rpm ia32-libs

If you don’t find the libxp6, libxpm4, libxprintapputil1 and libxprintutil1 packages, use this command instead :
sudo apt-get install alien tcsh fam libxp libxpm libxprintapputil libxprintutil cpio rpm ia32-libs

3.Symlink Tcsh to Csh

Now, symlink Tcsh to Csh :
sudo ln -s /usr/bin/tcsh /bin/csh

Convert/Extract and install RPMs

There is two methods to install Maya from the RPMs on a debian based Linux system.You can convert the packages to .deb or you can extract them and install them manually, I personnaly use the later method.

Before converting or extracting the RPMs, you need to go to the directory who contains the Maya installations files:
cd /home/exempleuser/MayaInstall

1.Deb Method :

Using Alien, convert the RPMs to DEBs (see the list above to known what you need to convert and install) with this command:
for i in *.rpm; do sudo alien -cv $i; done

Install the deb you want either by double-cliking on them or with:
sudo dpkg -i nameOfThePackage.deb

2.Extracting Method:

With the cpio package, we will extract the differents RPMs (again, see the list above to known what you need to extract and install) :
rpm2cpio nameOfThePackage.rpm | cpio -idmvu

When you have extracted all the needed packages, copy the extracted contents to the corresponding directories (like /usr, /var, …) with the sudo cp -R command :

sudo cp -R /home/exempleuser/MayaInstall/etc/init.d/* /etc/init.d
sudo cp -R /home/exempleuser/MayaInstall/opt/* /opt
sudo cp -R /home/exempleuser/MayaInstall/usr/* /usr
sudo cp -R /home/exempleuser/MayaInstall/var/* /var


There is a few things you need to do before launching and activate Maya.

1.Symlink Maya binaries

Symlinks the Maya binaries in /usr/local/bin to launch them with a simple command (like Render to do batch renders).Go to the /usr/local/bin directory and make symlinks to fcheck, imgcvt, Render and maya2011

cd /usr/local/bin
sudo ln -s /usr/autodesk/maya2011-x64/bin/fcheck fcheck
sudo ln -s /usr/autodesk/maya2011-x64/bin/maya2011 maya
sudo ln -s /usr/autodesk/maya2011-x64/bin/imgcvt imgcvt
sudo ln -s /usr/autodesk/maya2011-x64/bin/Render Render

Please, note that you can change the maya2011-x64 to the one who will be created below if you want to have multiple Maya versions or don’t want the hassle of redoing theses symlinks if you install another Maya version.

2.Symlink maya2011-x64 directory to maya directory

Symlink a maya dir in /usr/autodesk to the maya2011-x64 one

cd /usr/autodesk
sudo ln -s maya2011-x64 maya

3.Get an icon

Now make some symlinks to have an icon
sudo ln -sf /usr/autodesk/maya2011-x64/desktop/Autodesk-Maya.desktop /usr/share/applications/Autodesk-Maya.desktop
sudo ln -sf /usr/autodesk/maya2011-x64/desktop/ /usr/share/desktop-directories/
sudo ln -sf /usr/autodesk/maya2011-x64/desktop/Maya.png /usr/share/icons/hicolor/48x48/apps/Maya.png

5.Create a temporary directory for Mental Ray

Create a temporary directory for Mental Ray
sudo mkdir /usr/tmp
sudo chmod 777 /usr/tmp

6.Fix Maya UI launching bug

Here is the part that is specific to Maya 2011 (I have encountered it on the Betas versions and it’s still here).It may be a bug with non-US Debian installations (French in my case).If you don’t do it, a bug with one of the startup mel prevent the Maya UI to be launched.We will had a variable in the maya launcher to avoid that.Using nano (or your favorite editor), insert this : setenv LC_ALL en_US.UTF-8 In this file /usr/autodesk/maya2011-x64/bin/maya2011
You can also use this command:

sudo sh -c "echo 'setenv LC_ALL en_US.UTF-8' >> /usr/autodesk/maya2011-x64/bin/maya2011"


And finally, export the MAYA_LOCATION variable
sudo export MAYA_LOCATION=/usr/autodesk/maya2011-x64

There is one more thing to do (symlinks the differents librairies), but we will do it after the next step in order to know wich librairies are needed

4.Install License

Here is the trickiest and most interesting part of this tutorial.In order to properly activate Maya, we will write and compile a fake rpm binary to launch the Maya Setup UI and have a proper license file to use during the activation.

1.Create a fake binary

Go to /home/exempleuser/MayaInstall and make a file called mayaInstall.c (the name of the file is not important) and put this code in it
int main (void) {return 0; }

You can also use theses commands:
cd /home/exempleuser/MayaInstall
sh -c "echo 'int main (void) {return 0; }' >> /home/exempleuser/MayaInstall/mayaInstall.c"

Now compile the file using gcc
cd /home/exempleuser/MayaInstall
gcc mayaInstall.c

2.Backup and replace the rpm binary

You should get a compiled binary called a.out.Backup you rpm binary in /usr/bin and replace it by the a.out file
sudo cp /usr/bin/rpm /usr/bin/rpm_backup
cd /home/exempleuser/MayaInstall
sudo cp a.out /usr/bin/rpm

3.Launch Maya setup

You can now launch the Maya supplied setup as if you were on a Red-Hat based system :
cd /home/exempleuser/MayaInstall
sudo ./setup

4.enter Serial and Product Key

Enter your serial (000-0000000 in this exemple) and product key and follow the rest of the UI.


5.Restore rpm binary

Revert the change made to the rpm binary in /usr/bin
sudo cp /usr/bin/rpm_backup /usr/bin/rpm

5.Symlink librairies

Open a terminal and launch maya with the maya command, you may encounter an error like this one:
/usr/autodesk/maya2011-x64/bin/maya.bin: error while loading shared libraries: cannot open shared object file: No such file or directory

This happen because Maya is looking for very a specific version of a librairy.You can fix it by making a symlink between your version of the library located in /usr/lib with the version required by Maya.Here is some of the symlinks I had to make :

sudo ln -s /usr/lib/ /usr/lib/
sudo ln -s /usr/lib/ /usr/lib/libtiff/

Theses two ones are for PyMel :
sudo ln -s /usr/lib/ /usr/lib/
sudo ln -s /usr/lib/ /usr/lib/

Do this for each librairy Maya is asking for.

6.Activate Maya

You can now launch Maya to activate it with the maya command.

7.Enjoy !

You can now use Maya 2011 on Debian.Stay tuned for a post on how to fix the different bugs between Maya and Linux.


  1. caedo
    Apr 18, 2011 @ 00:44:57

    Hey, thanks for the tutorial, it worked perfect for me. The only problem I’m having right now is that after i launch maya, the camera controls( move and rotate, zoom works fine) dont work at all, the rest works fine, i was wondering if you have any ideas of why this is happening?




  2. satish kumar
    Apr 18, 2011 @ 13:21:42

    I installed maya 2008 windows version in Ubuntu with terminal, also flexlm and copy and I did like windows version, but it did not opens, even maya 2009 linux version did not installs into Ubuntu, terminal, wine and play on linux, tell me the right solution to run maya properly any version 2008, 2009, 2011 (windows,Linux) ? ? ? What version installs and run properly in Ubuntu ? ? please hhhhhhhheeeeeeeeeeellllllllllllllllpppppppppppppppp



  3. nico
    Apr 19, 2011 @ 07:03:17

    To fix your problem you have to change the Key to move the windows (by default it’s ALT so it interfere with Maya).If you are on Gnome go to systems>preferences>windows and change the key to SUPER.


  4. Hugg
    Apr 26, 2011 @ 04:14:02

    well if the video is not an option this weekend I will need ure help to install it

    add me please!


  5. Enslow11
    Apr 27, 2011 @ 12:29:46

    I’ve gone ahead and bookmarked at so my friends can see it too. I simply used How to install Autodesk Maya 2011 on Debian / Ubuntu | ETOIA as the entry title in my bookmark, as I figured if it is good enough for you to title your blog post that, then you probably would like to see it bookmarked the same way.


  6. daniel
    May 02, 2011 @ 16:49:08

    I dont know what to do here, any help?


  7. daniel
    May 02, 2011 @ 20:36:56

    I have this problem, i dont know why :S

    sudo export MAYA_LOCATION=/usr/autodesk/maya2011-x64
    sudo: export: command not found


  8. Slippy the frog
    May 03, 2011 @ 22:42:43

    Tested and working with Maya 2012 edition, thanks a shitload for writing this tutorial! ^___^


  9. Sen
    May 06, 2011 @ 09:10:32

    Tried on 11.04 ubuntu with maya 2011.
    And the activation part doesn’t work. could anyone help me what the problem is?
    after I click activate, it just goes “The serial number you entered is not valid”.

    I did exactly the same. I made an empty file and named it ‘mayaInstall.c’ and bind it to ‘a.out’.
    replace ‘rpm’ with ‘a.out’ and after I go through the ‘typing the serial number part’ and copied the original rpm back to replace a.out file (which was named rpm). what did I do wrong?


  10. thisisfree
    Aug 04, 2011 @ 23:07:04

    Am I suppose modify the INSTALL script with -> for i in *.rpm; do sudo alien -cv $i; done


  11. Jay
    Aug 10, 2011 @ 19:33:54

    Let me know if anyone found about “// Error: Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 // ” for fedora…:)


  12. Sébastien
    Aug 15, 2011 @ 16:11:38

    Merci pour le tutorial, c’est super !

    Une petite faute de frappe dans la section Post-installation:
    “Go to the /usr:local/bin”

    Et s/\/home\/exampleuser/$HOME/g ;)


  13. gus
    Oct 24, 2011 @ 21:53:17

    Any special tricks to get it running on Ubuntu11.10? Seems to get til the very end just fine with the obvious path changes, but then it hangs on start, or don’t really do nothing when calling the program.


  14. Ryu
    Nov 07, 2011 @ 18:24:04

    Thanx for your tutorial, but i got a problem on Utunbu 11.10. There is no file named ./setup, only a setup. But i cant’t run it. I don’t know if it’s the problem that i can’t open maya2012. The icon of maya is just a white paper. Please help me!


  15. nico
    Nov 08, 2011 @ 07:20:52

    The ./setup file is actually the ‘setup’ file you see, if you place ‘./’ in front of an executable in the terminal, it will actually execute the given file.


  16. lxx
    Jan 04, 2012 @ 15:55:38

    thanks a lot,i am a chinese ,i met with a problem ,it is appear:

    License was not obtained
    Tried Maya 2011 (657C1 2011.0.0.F), error 41

    License method:
    environment variable MAYA_LICENSE_METHOD=’standalone’

    Product choice:
    environment variable MAYA_LICENSE=’unlimited’

    License file override:
    environment variable MAYA_ALT_EN is not set

    i beg you help me ,my please write to me ,i beg you !thank you


    • lala
      Mar 09, 2014 @ 15:04:49

      if you have solved it, can you help / guide me. i have similar problem. i m ubuntu 13 and maya 2014, sp2


      • lala
        Mar 09, 2014 @ 15:07:16

        my email is,


      • osirisgothra
        Sep 02, 2014 @ 16:46:53

        Right off the bat, I use Stefano Bolli’s [link at end of this message] method since it is the only one that seems to KEEP working even in ubuntu 14.10! HOWEVER if you are a victim of a bad install instructional (I suspect), you can fix the “environment variable MAYA_ALT_EN is not set” error and all that other junk that precedes it (the license error dialog of death), you can just do this part, it works for me every time, on ubuntu 12.04 LTS, 12.10, 13.04, 13.10 and even 14.04 LTS:

        This happens if you mess up the licensing part some how. (Usually). I had this problem as well, I rebooted, came back into the console, re did this part (assume that ubuntu somedir/ $ means your prompt), please also bear with me, I have maya 2012, so _YOUR_ directories, serial numbers, etc are probably a *little* different!!
        user@ubuntu ~ $ sudo su
        root@ubuntu ~ # export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R4/lib64/
        root@ubuntu ~ # export MAYA_LOCATION=/usr/autodesk/maya2012-x64
        root@ubuntu ~ # /usr/autodesk/maya2012-x64/bin/adlmreg -i S [[PRODUCT ID]] [[PRODUCT ID]] 2012.0.0.F [[YOUR_SERIAL_NUMBER_HERE]] /var/opt/Autodesk/Adlm/Maya2012/MayaConfig.pit
        Registration Succeeded!
        root@ubuntu ~ # cd /usr/bin; mv rpm rpm.old; echo ‘#!/usr/bin/perl’ > rpm; echo ‘exit 0;’ >> rpm; chmod 775 rpm; cd [[your setupdir]]
        root@ubuntu ~/mayasetup # ./setup
        —do NOT forget to uncheck backburner and DMM (im not sure what happens if you dont)
        —after this, you have to make symlinks for, libssl and libcrypto too like above, and it should work, even without a reboot, ensure these files have been written:
        If these files are not correctly written they WILL generate that error you’ve been getting. You might even want to DELETE these files before re-doing your license setup. You WONT have to reinstall any of your packages, so don’t bother doing that as it just wastes your time :) I hope I’ve helped out this. I always follow Stefano Bolli’s maya setup, because it works the best, I suggest you do this as well (link provided below).

        Link to Stefano Bolli’s Instructional:


  17. Kambiz
    Jan 31, 2012 @ 23:18:17

    missed files are in /usr/lib/x86_64-linux-gnu/ instead of /usr/lib/


  18. carlos
    Feb 02, 2012 @ 22:00:00

    thanks a lot for the tutorial, it works for me

    but… i have a problem when i lauch maya in the terminal, it appear “/usr/autodesk/maya2011-x64//bin/maya.bin: error while loading shared libraries: cannot open shared object file: no such file or directory” instead of “/usr/autodesk/maya2011-x64/bin/maya.bin: error while loading shared libraries: cannot open shared object file: No such file or directory”

    and i dont know what to do exactly…
    im running in fedora 14 64 bits



  19. anthony
    Mar 09, 2012 @ 12:18:50

    Thanks for the tutorial. I can’t seem to get past the

    /usr/autodesk/maya2012-x64/bin/maya.bin: error while loading shared libraries: cannot open shared object file: No such file or directory

    error. I’ve tried everything in this tutorial, about 5 others, as well as all the comments here and on them…


  20. nightwoodwolf
    Apr 07, 2012 @ 04:25:37

    i’m getting error installing all lipx—– packages on ubuntu 11.10 with maya 2011, any idea ?


  21. darksider
    Jul 30, 2012 @ 05:46:27

    i have succesfully install maya 2011 and fix all library problem but when i run it, it doesn’t show anything in terminal
    maya and maya.bin is active in system monitor, but not showing any windows or application

    i’m using ubuntu 12.04


  22. tink
    Jul 31, 2012 @ 00:15:14

    [quote]“// Error: Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 // ”[/quote]

    We, too, had that problem. Many links on google lead to posts that suggest installing a Helvetica TTF or a PFA/AFM (PS1) font will resolve the issue. Spent almost a week (well, several hours spread out over a couple of days ;}) converting and mangling fonts, sticking them in different locations, stracing maya execution, … to no avail

    Reality (for us, kubuntu12.04) was that all it took was to install the following packages:

    Hope this helps some other poor sod running Maya on *buntu/debian.



  23. Harsh vishwakarma
    Aug 17, 2012 @ 09:47:00

    hi !!!!!!!!!
    this is such a helpfull tutorial !!!!!!!!
    please help me !!
    m stuck at copying exctracted files to root directories !!!!!!!
    can u help me for that ?
    m a newbie for linux distros !!!!!!!


  24. Harsh vishwakarma
    Aug 17, 2012 @ 10:31:48

    hi !!!!!!!!!!! can u put video for this on youtube ?
    that will be more easier to understand for persons like me who are a bit new to linux !!!!!!!!!!


  25. jeremie
    Aug 27, 2012 @ 14:14:32


    I am getting this error?

    /usr/autodesk/maya2012-x64/bin/maya.bin: error while loading shared libraries: wrong ELF class: ELFCLASS32

    any clue


  26. Anthony Legrand
    Sep 04, 2012 @ 15:50:17

    Hi! Thanks a lot for your tutorial! Very very helpful!

    One problem though: I did every installation step without problem on Ubuntu 11.04 but when I launch the ‘maya’ command in a terminal, nothing’s happening, not even a text line output. :((
    The unique difference during the installation was that the missing library: “error while loading shared libraries:″ not So I created the missing link:
    sudo ln -s /usr/lib/ /usr/lib/

    It seems I am not the only person to have this problem. Anybody has an idea why nothing’s happening?



  27. Rajiv Sharma
    Oct 01, 2012 @ 18:57:07

    i am trying to install Maya2012-X64 by this method but it is not working at all……
    i tried following methods but it is not working

    please help me to install Maya 2012X64 in Linux Mint 13


    Rajiv Sharma


  28. Rajiv Sharma
    Oct 02, 2012 @ 19:02:54

    HOW TO INSTALL MAYA2012X64BIT IN Linux Mint 13 or Ubuntu

    step 01
    download Autodesk Maya 2012 Hotfix 4
    from here:-

    step 02
    we have to install required packages for Linux Mint

    Open Terminal and paste these codes:-
    sudo apt-get install csh tcsh libglw1-mesa libglw1-mesa-dev mesa-utils libaudiofile-dev libaudiofile0 libaudiofile0-dbg elfutils gamin libxp6 libxpm4 libxt6 libxp6 libxmu6 libxau6 libxinerama1 libxprintapputil1 libxprintutil1 xfs xfstt ttf-liberation ttf-mscorefonts-installer xfonts-100dpi xfonts-75dpi alien

    copy downloaded tar file (autodesk_maya_2012_english_linux_64bit_hf4.tgz) in /home/Username/Maya2012_setup


    go to terminal and tpye:
    cd /home/username/maya2012_setup

    tar -zxvf utodesk_maya_2012_english_linux_64bit_hf4.tgz

    for i in *.rpm; do sudo alien -cv $i; done

    sudo dpkg -i adlmapps4_4.0.35-1_amd64.deb
    sudo dpkg -i adlmflexnetserver_4.0.35-1_amd64.deb
    sudo dpkg -i adlmflexnetclient_4.0.35-1_amd64.deb
    sudo dpkg -i maya2012-0-64_2012.0-327_amd64.deb

    create a temporary folder for Maya:
    sudo mkdir /usr/tmp
    sudo chmod 777 /usr/tmp

    $ sudo sh -c “echo ‘setenv LC_ALL en_US.UTF-8′ >> /usr/autodesk/maya2012-x64/bin/maya2012″

    $ /usr/autodesk/maya2012-x64/bin/licensechooser /usr/autodesk/maya2012-x64/ standalone unlimited

    export a couple of variables

    sudo -i
    export MAYA_LOCATION=/usr/autodesk/maya2012-x64
    export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R4/lib64/

    pass the serial number and the product key to Maya

    /usr/autodesk/maya2012-x64/bin/adlmreg -i S 657D1 657D1 2012.0.0.F serial_number /var/opt/Autodesk/Adlm/Maya2012/MayaConfig.pit

    navigate to our Maya2012_setup folder

    cd /home/Username/Maya2012_setup

    create a file named mayaInstall.c in Maya2012_setup

    open it with your text editor and paste this line:

    int main (void) {return 0;}

    save and compile it with this command:
    gcc mayainstall.c

    now you should have a file called a.out. Backup your /usr/bin/rpm with this command:

    sudo mv /usr/bin/rpm /usr/bin/rpm_backup

    and replace rpm with a.out:
    sudo cp a.out /usr/bin/rpm

    type following command:-

    this will start setup …. deselect DMM, backburner and go next

    use these serial :-
    serial :666-42943644
    product key :657D1

    step 16
    cd /usr/autodesk/maya2012-x64/lib/
    ln -s /usr/lib/x86_64-linux-gnu/ /usr/lib/
    ln -s /usr/lib/x86_64-linux-gnu/ /usr/lib/

    step 17
    Open /usr/autodesk/maya2012-x64/bin/maya2012 with a text editor and add the command
    setenv LC_ALL C

    after this line


    step 18
    go to terminal and type:-


    Enjoy Maya and make cool effects and Animations :)


    Rajiv Sharma
    FX Technical Director


  29. Harsh vishwakarma
    Oct 17, 2012 @ 06:51:32

    i can not export MAYA_LOCATION as variable.
    which directory will be there as default to export that variable ?
    thank you


  30. Cristian
    Aug 04, 2014 @ 21:38:48

    Hello, thanks I use part of this tutorial to install Maya 2014 on debian Testing (3.14-1-amd64 #1 SMP Debian 3.14.12-1 (2014-07-11) x86_64 GNU/Linux), I achieve install this but I’ve a little mistake, when I try to make a revolve operation over a curve, then I get the following mistake: // Error: Line 0.23: Syntax error, what is wrong, so how can I fix it? thanks for your help.


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